Theme
Anticipating the Evolution of War
Dates
1-5 May 2006
Location
Wyndham Baltimore
612 Cathedral St
Baltimore, Maryland 21201
Participation
Attendance not broken out by
military component or Connection.
Combined attendance was 259.
Innovation
First Connection funded by Air Force Research Laboratory, Plans Directorate and held in conjunction with the Defense Modeling & Simulation Conference.
Agenda
Monday
1200 Common Introduction to Modeling, Simulation and Wargaming
1205 History of wargaming Matt Caffrey
1315 Break
1330 Intro to M&S Larry Harris
1430 Break
1445 Inro to wargaming Matt Caffrey
1545 Break
1600 Optional talk Intro to Joint Airpower John Gresham
1700 End Intro Program
1630 Common Welcome Reception
Tuesday
AM/PM Common Program
Wednesday
0830 Connections welcomes
0840 Government Keynote Barney Rubel
0910 Industry Keynote Mark Herman
0940 Break
1000 Government year in review Bud Hay
1030 Industry year in review Michael Peck
1100 Demo event and Lunch
1330 Noteworthy innovations of 2005, chair Walter Cheek
Computer Games and Education Marc Prensky
Wargaming in emergency preparedness & civil disturbance sim Roger Mason
MOSBY, a light Development Platform by BreakAway Game Walter Cheek
US Navy & US Joint Forces Command Innovations Chris Dubuc &
Curtiss Murphy
MG-Fusion: A WGing Platform for Advanced C2 Exp. Dr. Leigh A. Flagg
1520 Break
1540 Working Groups begin:
Enhancing wargaming utility in forecasting future James Dunnigan & Peter Perla
Toward a Wargaming professional society Barney Rubel & Mike Garrambone
Increasing Connections effectiveness Walter Cheek & Matt Caffrey
1730 Working Groups conclude for day
Thursday
0830 Talks on theme, Enhancing wargaming utility in forecasting future needs
0830 Applying Wargaming to anticipate future needs; chair Barney Rubel
0830 Discovery Game Matt Caffrey
0850 Unified Engagement Maj William Power
0910 Futures Wargame: A Strategic Vision Ivan Moore
0930 Q&A
0950 Break
1010 Improving Wargaming’s ability to anticipate future needs; chair Matt Caffrey
1010 4th Generation Wargaming Michael Markowitz
1030 Commanders Predictive Environment Duane Gilmour
1050 The Halsey Project, playing to wargaming's strengths” Christopher Weuve
1110 Q&A
1130 Lunch and optional talk, Joint Airpower – year in review John Gresham
1300 Game event first period
Squadron Officers College – Air Gap – contemporary theater air operations
BreakAway Games - MOSBY – a Lit Simulation Development Platform
Stottler Henke – the SAASS application of the WARCON wargame authoring tool
1500 Game event second period
Same as above.
1700 Connections concludes for the day
Friday
0830 Opening remarks
0840 Enhancing wargaming utility in forecasting future needs group out briefs
0910 Break
0930 Toward a Wargaming professional society group out briefs
1000 Increasing Connections effectiveness group out briefs
1030 Concluding remarks