Paul Vebber: Hobby and professional military Wargame Designer/Developer, Military Operations Researcher and Synthesist.
A retired Commander, USNR, Paul currently works in the concept generation/development and experimentation community for the U.S. Navy with emphasis on wargaming as a principle tool in those efforts. While his work typically starts with decomposition by analysis, he specializes in how parts of the problem and solution holistically interact (synthesis) creating a new "system state" in the problem/solution space. His professional military wargaming experience includes support to the CNO Strategic Studies Group, the Naval War College, Navy Warfare Development Command, Naval Undersea Warfare Center, Air Force Research Lab, U.S. Second Fleet (disestablished), U.S. Seventh Fleet and U.S. Central Command. His commercial wargame design/development experience includes being a founder of www.matrixgames.com, though he is currently in "emeritus" status having sold his stake in the company upon its acquisition by Slitherine Games. He was involved in the design, development and play-testing of many games published by Matrix. His redesign of the Steel Panthers game engine for Steel Panthers: World at War earned he and Matrixgames a Charles S. Roberts award for best 20th Century Computer game.
(Last Updated 11 Mrch 2014.)
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