Wargaming 101 Definitions FAQ Briefings History
Title: Approaches to Title X Gaming: Concepts or Capabilities
Author: Prof. Doug Ducharme, CDR, USN (ret.)
Abstract: Title X war games are a series of major service-sponsored war
games that address future concepts and capabilities in the context of Title
X responsibilities to organize, train, and equip its forces to carry out its
roles and functions as a component of the national instruments of power.
Current Title X war games include the Navy Global War Game Series, the Army
Unified Quest War Game Series, and the Air Force Unified Engagement and
Future Capabilities War Game Series, and the Marine Corps Expeditionary
Warrior War Game Series.
While each service conducts Title X war games annually and incorporates
joint participation, each service seems to have different approaches to
extract value from these events. Despite that all service Title X war games
reflect elements of examining war fighting concepts as well as force
structure, there is no standard approach. Some services emphasize concepts
over capabilities, or vice versa, in their war gaming process. Likewise,
some services stress the experiential aspects of war gaming over the
analytical aspects. The value of these various approaches are discussed in
this presentation in order to assess whether the services are getting
adequate value from their respective Title X war gaming.
Professor Ducharme presents on this topic based on his participation in
various Title X War Games as well as coordinating the Navy’s role in the
design of these games. However, the opinions contained in this presentation
are those of the author alone and do not reflect official policy of the US
Naval War College, the US Navy, or the US Government.
Last Updated: 25 June 2012